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How to play
In cement factory, Mario is operating 2 concrete mixers, feeding concrete
into the hoppers. Lifts go up and down. Mario has to hop on and off the
lifts to open the valves on the hoppers. Concrete moves from upper hoppers
to lower hoppers, from lower hoppers to trucks.
At start of game, Mario appears on the upper left scaffold. Bucket of
cement move along conveyor belt and empty into the left and right hoppers.
The hoppers have to be emptied before they reached their limit. Each hopper
holds 3 loads of concrete. Move Mario to the hopper levers and get him
to open the hoppers by pressing OPEN button. The concrete will flow to
the next lower position, from upper hoppers to lower, from lower hoppers
to trucks, Only one load of concrete flows with each press of the button.
When one hopper is full, a warning signal sounds. Move Mario fast to open
it. And watch the bottom hoppers too. When a lift is on the same level
as the scaffold that Mario is standing on, he can ride it up or down by
moving him left or roght with the Control Button. If Mario rides a lift
all the way down, he can move into a shelter on the lower left, and over
to an up lift when up and down lift are lined up. He has to move fast.
Controls
* Joystick (Control)
Move left to move Mario to the left.
Move right to move Mario to the right.
* Button 2 (Open)
Press when Mario is next to one of the 4 hoppers and he opens the valve
on the hopper.
The Beginning of The Game
Press the Game A or B, and highest previous score in Game A or B
will be displayed. When the key is released, game starts.
* A game is not interrupted even if the TIME key or other game key is
depressed during game play.
* Game A is for beginners and average players. Game B is for the pros.
In game B it requires more coordination, technique and timing.
Points
* For each load of concrete emptied from the upper hopper to lower hopper:
1 point.
* For each load emptied from lower hopper into truck: 2 points.
(Maximum displayed score is 999 points.)
Misses
* When concrete overflows a hopper and lands on truck driver below (A
warning signal sounds when a upper hopper is full.)
* When Mario tries to get of a lift and misses.
* When Mario rides a lift up to the ceiling.
* When Mario rides a lift down to the basement.
(When game is left for about 5 minutes after game ends,
time display returns automatically.)
Bonus
When the score reaches 300 points, fanfare sounds and all misses are canceled.
If there are no misses when a 300 score is reached, game goes into "CHANCE
TIME". Score flashes and all points are awarded at double value until
a miss is scored.
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